Unit 1
Overview of 3d animation
Software interface
Navigation techniques
Using Viewports and view settings
Cameras, Three button Mouse
Manipulation of objects
Primitives modelling
Using Modifier stack
Modifiers like Bend, twist, taper, Noise
Primitives and modelling
Making a Basic structure using primitives
Using 2D Shapes
Converting 2D shapes to 2D models using Extrude and Bevel
Lofting techniques
Sub object modelling
Using Box modelling technique
Unit 2
Polygon Modelling and Product Models
Understanding proper modelling methods
Using Vertices, Faces and Edges
Adding edge loops
Creating realistic solid models
Compound shapes
Using Compound Objects
Boolean and Scatter
Creating a 3D Model using image planes.
Practical session on creating the Model
Unit 3
Working with texture mapping
Understanding texturing
Using Material Editor
Shaders like Blinn, Phong and Anisoptropy
Basic Lighting
Using Point lights, Direct lights and Spotlights
Rendering using Scanline renderer
Raytracing, Shadows and reflections
Intermediate texture mapping options
Basic UV unwrapping
UV editor
2D Textures
Using Bitmaps as textures
3D textures
Texturing the Product Model made by each participant
Unit 4
Basic Deformer Rigs and Animation
Creating a simple Rig
Using Hierarchy
Linking and Unlinking objects
Creating a simple Ball rig
Using Textures
Applying Textures
Texture mapping
Projecting textures on surfaces
Applying multiple materials
UV mapping
The UV Texture Editor
Unit 5
Animating
Understanding Animation
Timeline and animation setup
Principles of animation - A Basic Introduction
Creating Keyframes and in betweens
Graph Editor
Animating a Bouncing Ball
Lighting and rendering
Setting up the scene for Product presentation
Camera Setup and animation
3 Point lighting setup.
Using mental ray rendering
Mental ray render setup
Mental Ray Materials
Global Illumination
Final gather
Unit 6
Rendering and output
Rendering in Layers
Ambient occlusion rendering
Getting assets together in Compositing
Adding Effects
Adding Sound
Presenting the final 3D Animation